that could be useful and should be more accessible. Other scripters may be in the same situation. This
is a well-suited medium for a script library. Feel free to add scripts to the script library by creating new pages for them and linking to those pages here.
Proper etiquette for the library is to not edit someone else's script because you think your way is better, but rather to post your own version, linked from and back to the original.
1. Prefix pages for the script library with "
" to keep the Wiki namespace clean. Example:
2. Your script must be tested and working. If it's not, stick it on your own username page until it is. This is a list of working, usable scripts.
3. Add a link to your script's page here. Link back to this page from your script's page. Also, keep this list in alphabetical order.
4. Don't add scripts that duplicate the same functionality as an existing script. If yours does, explain why.
| Name | Creator | Description |
| Hello Avatar | Linden Lab | SL's default script |
| ASCII | ChadStatosky | ASCII <-> int |
| AirSeaAltimeter | OoPsGalatea | A pretty decent air/sea altimeter. |
| AltPickPocket | MitzpatrickFitzsimmons | Transfer Money from your Alt's account without logging them in. |
| AvatarInSim | SiRiSAsturias | Detect if an avatar is in the same sim or not... reliably. |
| Barometer | CidJacobs | Check Barometric Pressure. |
| Bezier Curve Demo | LionelForager | Draws a bezier curve in 3D given by 3 control points. |
| Builders' Buddy | NewfiePendragon | Large building positioning/movement utility. |
| Builders' Tabs | TimelessPrototype | Advanced precision builder's tool. |
| Camera Sync | MeyermagicSalome and NomadPadar | Camera Synchronization utility |
| Color Scripts | KagePixel | Convert from HSB to RGB and back. |
| Channel Number Generator | PetreLamar | Given a text string, generate a (relatively) unique channel number. |
| PublicBillboard | Chasingred3Ixtab | A Public Cycling Texture Billboard. |
| Conversation AI | AmaOmega | Simple conversation tree (Eliza-like). |
| Camera Follower | ArkLehane | Follows just above your camera. |
| Chat Extension Module | ChristopherOmega | Allows transfer of >255 character strings over chat, via Packet Chat Protocol. |
| Create a flying pet | CatFart | A worked example on how to create a small flying object using physics-based movement. |
| Case Insensitive Listen rezzer | Chasingred3Ixtab | Case insensitive listen rezzer. |
| DanceBall | AsiraSakai | This script plus dance animations in a prim create a clickable danceball. |
| Day of the week | RichardSolvang | Figure out what day of the week a given date is. |
| Deluxe Door | EzharFairlight | A door with some extras. See also: the new Timeless Linked Door. |
| Dialog Module | StrifeOnizuka | Create and handle dialog boxes through linked messages. |
| Dump Prim Parameters | PierreJosephProudhon | Dump prim parameters to a LSL code string that can be fed to llSetPrimitiveParams |
| Eliza Chatbot | DedricMauriac | Parady of a Rogerian therapist |
| Email Extension Module | ChristopherOmega | Allows scripts to send emails without delay and receive emails without a timer. |
| Simple Email Parser | PlowboyLifestyle | Breaks an email header into local variables with some error checking. |
| Event Lottery | AmaOmega | Randomly choose a winner from a list of people without duplicates. |
| Experimental Rotation Math Library | StrifeOnizuka | Collection of functions for working with rotations. |
| Fade Texture | NashBaldwin | Smoothly drop texture alpha using exponential fall-off. |
| Fast Find | AmaOmega | Fast find number of lines in a notecard (binary search). |
| Fix Repeats Per Meter | NashBaldwin | Make a building by roughly positioning walls, then drop this script on each prim. It rescales to grid, positions to grid, and fixes repeats per meter, then deletes self. |
| Flight Assist | MorphWollongong | Flight assist HUD controller script |
| Float to Hex | StrifeOnizuka | Very useful for floats transporting. |
| Fractal Generator | SeifertSurface | Generates fractal "trees". User friendly. |
| General Menu Engine | ZonaxDelorean | A menu system engine that lets you define menus then easily use them. |
| Get Day of Week | DoteDoteEdison | Alternate method to get day of week from llGetUnixTime. |
| Give Inventory | DedricMauriac | Gives inventory and checks permissions |
| Go Game | JonathanShaftoe | A fully working Go game board. |
| IGS (In Game Data Server) | ViceroLambert | A simple LSL server. |
| Keyboard while typing | MaxCase | A simple keyboard while you type. |
| Link Numbers Getter | KankerGreenacre | Simple function for keeping track of the links in your object. |
| Listening Texturer | VirusCollector | Small script to change a texture to any key you say. |
| Millisecond Time | MinskOud | Timezone-aware and millisecond-granuality time and formatting functions. |
| MitzFader | MitzpatrickFitzsimmons | Object Alpha Fader Transition Effect |
| Multidimensional Array API | ChristopherOmega | Store data in lists as you would in a standard C++/Java multidimensional array. |
| MultiTitler | TigroSpottystripesKatsu | A basic titler that enables you to wear more than one titler at once and set them individually |
| NewbieNag | KexGodel | Give a notecard to a new resident below a certain age |
| Notice Giver | Joker Opus | Gives notices to anyone within 96 meters |
| Parametric Surface Rezzer | SeifertSurface | Rezzes a surface defined by an arbitrary parametric equation of two variables. |
| Passwall | AsiraSakai | This script will allow you to set up a solid wall that lets certain people pass through it. |
| Pose Ball Script, version 4.3.2 | SimonRaven and others | pose ball script, updated. |
| Particle Script 1.1 | KeknehvPsaltery | A very efficient script for the creation and inclusion of particle systems. Albeit not the best if you are just learning, but excellent if a particle system is needed for something else. |
| Particle Script 1.2 | JamesHanner | An added feature to the above script.(Has a new key setter instead of just owner and self) |
| Particle Script 0.5 | AmaOmega | Create particle systems and play around with the settings. |
| Particle Script 0.5a | EepQuirk | An optimized version of the above script. |
| Polygon Former | JontteGremlin | Code snippet that will form a triangle between 3 vectors. Can be used, for example, in 3d model loaders. |
| PortRing Creator | Neo Rebus | A system to automatically create a teleporter system from a central "base" location to a number of outlying "stations". |
| Pseudo-Random Number Generator | StrifeOnizuka | For use with secure communication through insecure mediums to reducing the risk of the communications protocol being hacked. |
| Radar | SableTill | Fairly complete scanner that includes details on distance, time in vicinity and direction |
| RadioStation | AsiraSakai | Add lists of radio stations, descriptions, and authorized station changers, and authorized users can change parcel music urls. |
| Random Hovertext Colour | KopiloHallard | Sets hovertext on an object and changes the colour to a random colour every 0.5 seconds |
| Rope Constraint | ComradePodolsky | Links two objects by a physical emulation of a rope-like constraint and uses particles to visually represent it. |
| Runtime Environment | ReadyJack | Detailed detection of object environment changes like dropping or wearing. Also detects logins! |
| Sailboat Script | KankerGreenacre | Flying Tako sailboat |
| Self Upgrading Script | MarkovBrodsky | Keeps only latest version on prim |
| Self Upgrading Script Enhanced | CronStardust | Keeps only latest version of the script on prim (Even with multiple adds of the same script!) |
| Self Upgrading Script Alt | DamekTretiak | Updates each child-prim with a given script |
| Serialize | ShadowGretzky | Implements 'float-safe', reasonably quick serialization and unserialization of list types |
| Set Text Once | EpikTetus | Drop it on an object, say "/3 This is Red", the floating text changes and the script deletes itself. |
| Settings Notecard | KonigmannLippmann | Loads values from a notecard so scripts can be customized by user. |
| Simple Cypher | AmaOmega | A simple password-based substitution cypher. |
| Simple Disappearing HoverText | KonigmannLippmann | A simple demonstration of how to remove hover text when an avatar sits on the prim. |
| SLPrint | AmaOmega | A function to print formated data, including hexidecimal and fixed-point floats. |
| Strided List Functions | AakanaarLaSalle | Functions for working with strided lists. |
| Swarm | ApotheusSilverman | This implements the widely-available swarm algorithm in SL. |
| Teleporter | AsiraSakai | This teleports the object and the person sitting on it within the simulator. |
| TextureSwitcher | StrifeOnizuka | Texture switcher that will step through the textures in an object's inventory, displaying them on all sides of the object. |
| Thermometer | CidJacobs | Check Temperature. |
| TimeElapsed | ChromalBrodsky | When called twice, will give the time elapsed with millisecond precision. |
| Timeless Linked Door | TimelessPrototype | Full-featured door script for doors that are linked to other prims. |
| Timer Enhancer | ChristopherOmega | Grants more precise control over timers. |
| Unescape | StrifeOnizuka | Unescape escape codes in strings. |
| Universal Prim Torture Script | StrifeOnizuka | Upgradable universal prim torture script. |
| Product Update Server | Comet Aero | Updates product upon request |
| Vendor Script | AmaOmega | A simple vendor |
| Vigenere Cipher | DolusNaumova | A polyalphabetic substitution cipher. |
| WarpPos | KeknehvPsaltery | A function that allows one to do instantaneous non-physical movement |
| NumRs | NornAlbion | Display numbers on a prim - maximum of 3 per prim |
| Position HUD | GigsTaggart | Moves a HUD to a same position in any attach point. |
| Timestamp Difference | BenFassbinder | Calculate the difference in seconds between two timestamps. |
| Wind Turbine | CidJacobs | Estimates approximate watts stored from wind powered turbines. |
| XyText | XylorBaysklef | Display text (up to 6 characters) on a prim |
| XyText 1.2 | KermittQuirk, ThraxisEpsilon | Display text (5 or 10 characters per prim) |
| LibraryMultiChannelListener | AnorcaCalamari | Listen on any set of 50 channels |
| LibraryInstantMessageAnyone | AnorcaCalamari | Instant messager script |
| LibraryTrueTele | AnorcaCalamari | Teleports you anywhere you are allowed |
| LibraryParticleGarden | ZaraVale | Randomly rezzes textures in your object, to form a particle garden, the flowers also grows slowly! |
| LibraryParticleSignboard | ZaraVale | 1 Prim Signboard that can change via a chat channel |
| LibraryPrecisionTime | SendaoGoodman | Precision timer for accurate timing in SL |
| LibrarySenWarp | SendaoGoodman | Warppos replacement. |
| LibrarySenRot | SendaoGoodman | Smooth nonphysical rotation. May cause lag. ;) |
| Word Scrambler | SecondProctor | Scrambles anything you want. |
| RandomVector | WarKirbyMagojiro | Produces a random vector |
| clrchanger | SecondProctor | Changes the color of a whole object from 1 script. |