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Body Part

A body part is a part of an avatar's body that can be shape, skin, hair, or eyes. A body part can be in an object's inventory and retrieved via LSL.

A script can't be attached to a body part--only an object. LSL can't rename or otherwise manipulate a body part.

A body part can be identified by llGetInventoryName and llGetInventoryNumber, using the inventory constant INVENTORY_BODYPART.

A body part is not an attachment.


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