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Group

A group in Second Life is a user-created clique or association of three or more members. (If SL were an RPG, they'd be called "guilds" or "clans".) A group with less than three members is deleted after 48 hours unless someone else joins. There's a L$100 fee to create a new group. A group can be free to join or set to invitation only and can have an optional membership fee.

A user may be a member of up to 25 groups. Why 25? It isn't known and the Lindens haven't been very forthcoming so far. It doesn't appear to be a technical limitation, however prior to previous increases, 10 was cited as being a technical limit. The original limit of 10 groups was raised to 15 in SL 1.4.0 and to 25 in SL 1.12.0.

A group can own land and objects via deeding. See group objects for information on restrictions.

Notes:

Functions

llAddToLandPassList
llDetectedGroup
llEjectFromLand
llGetLandOwnerAt
llOverMyLand
llParcelMediaQuery
llSameGroup
llSetParcelMusicURL
llTeleportAgentHome
llUnSit


Some users erroneously refer to a linked set of prims as a "group".


Group Objects | User
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