//Returns the number of agents on the object integer GetNumberOfAgents() {//ignores avatars. integer a = llGetNumberOfPrims(); integer b = a; if(1 < a) while(llGetAgentSize(llGetLinkKey(a))) --a; return b - a; } //Returns the number of prims in the object integer GetNumberOfPrims() {//ignores avatars. integer a = llGetNumberOfPrims(); if(1 < a) while(llGetAgentSize(llGetLinkKey(a))) --a; return a; }